0.3.0 - draft
nvdrsig - Local Development build (v0.3.0) built by the FHIR (HL7® FHIR® Standard) Build Tools. See the Directory of published versions
Draft as of 2025-05-21 |
@prefix fhir: <http://hl7.org/fhir/> .
@prefix owl: <http://www.w3.org/2002/07/owl#> .
@prefix rdf: <http://www.w3.org/1999/02/22-rdf-syntax-ns#> .
@prefix rdfs: <http://www.w3.org/2000/01/rdf-schema#> .
@prefix xsd: <http://www.w3.org/2001/XMLSchema#> .
# - resource -------------------------------------------------------------------
a fhir:CodeSystem ;
fhir:nodeRole fhir:treeRoot ;
fhir:id [ fhir:v "nvdrs-coding-manual-cs"] ; #
fhir:text [
fhir:status [ fhir:v "generated" ] ;
fhir:div "<div xmlns=\"http://www.w3.org/1999/xhtml\"><p class=\"res-header-id\"><b>Generated Narrative: CodeSystem nvdrs-coding-manual-cs</b></p><a name=\"nvdrs-coding-manual-cs\"> </a><a name=\"hcnvdrs-coding-manual-cs\"> </a><a name=\"nvdrs-coding-manual-cs-en-US\"> </a><p>This case-sensitive code system <code>http://mortalityreporting.github.io/nvdrs-ig/CodeSystem/nvdrs-coding-manual-cs</code> defines the following codes:</p><table class=\"codes\"><tr><td style=\"white-space:nowrap\"><b>Code</b></td><td><b>Display</b></td></tr><tr><td style=\"white-space:nowrap\">WoundLocation0<a name=\"nvdrs-coding-manual-cs-WoundLocation0\"> </a></td><td>Absent (not wounded)</td></tr><tr><td style=\"white-space:nowrap\">WoundLocation1<a name=\"nvdrs-coding-manual-cs-WoundLocation1\"> </a></td><td>Present (wounded)</td></tr><tr><td style=\"white-space:nowrap\">WoundLocation8<a name=\"nvdrs-coding-manual-cs-WoundLocation8\"> </a></td><td>Not applicable</td></tr><tr><td style=\"white-space:nowrap\">GangRelated0<a name=\"nvdrs-coding-manual-cs-GangRelated0\"> </a></td><td>No, Not available, Unknown</td></tr><tr><td style=\"white-space:nowrap\">GangRelated1<a name=\"nvdrs-coding-manual-cs-GangRelated1\"> </a></td><td>Yes, gang motivated</td></tr><tr><td style=\"white-space:nowrap\">GangRelated2<a name=\"nvdrs-coding-manual-cs-GangRelated2\"> </a></td><td>Yes, suspected gang member involvement</td></tr><tr><td style=\"white-space:nowrap\">GangRelated3<a name=\"nvdrs-coding-manual-cs-GangRelated3\"> </a></td><td>Yes, gang-related not otherwise specified</td></tr><tr><td style=\"white-space:nowrap\">GangRelated4<a name=\"nvdrs-coding-manual-cs-GangRelated4\"> </a></td><td>Organized crime including motorcycle gangs, mafia, and drug cartels</td></tr><tr><td style=\"white-space:nowrap\">WeaponType1<a name=\"nvdrs-coding-manual-cs-WeaponType1\"> </a></td><td>Firearm</td></tr><tr><td style=\"white-space:nowrap\">WeaponType5<a name=\"nvdrs-coding-manual-cs-WeaponType5\"> </a></td><td>Non-powder gun</td></tr><tr><td style=\"white-space:nowrap\">WeaponType6<a name=\"nvdrs-coding-manual-cs-WeaponType6\"> </a></td><td>Sharp instrument</td></tr><tr><td style=\"white-space:nowrap\">WeaponType7<a name=\"nvdrs-coding-manual-cs-WeaponType7\"> </a></td><td>Blunt instrument</td></tr><tr><td style=\"white-space:nowrap\">WeaponType8<a name=\"nvdrs-coding-manual-cs-WeaponType8\"> </a></td><td>Poisoning</td></tr><tr><td style=\"white-space:nowrap\">WeaponType9<a name=\"nvdrs-coding-manual-cs-WeaponType9\"> </a></td><td>Hanging, strangulation, suffocation</td></tr><tr><td style=\"white-space:nowrap\">WeaponType10<a name=\"nvdrs-coding-manual-cs-WeaponType10\"> </a></td><td>Personal weapons</td></tr><tr><td style=\"white-space:nowrap\">WeaponType11<a name=\"nvdrs-coding-manual-cs-WeaponType11\"> </a></td><td>Fall</td></tr><tr><td style=\"white-space:nowrap\">WeaponType12<a name=\"nvdrs-coding-manual-cs-WeaponType12\"> </a></td><td>Explosive</td></tr><tr><td style=\"white-space:nowrap\">WeaponType13<a name=\"nvdrs-coding-manual-cs-WeaponType13\"> </a></td><td>Drowning</td></tr><tr><td style=\"white-space:nowrap\">WeaponType14<a name=\"nvdrs-coding-manual-cs-WeaponType14\"> </a></td><td>Fire or burns</td></tr><tr><td style=\"white-space:nowrap\">WeaponType15<a name=\"nvdrs-coding-manual-cs-WeaponType15\"> </a></td><td>Shaking (e.g., shaken baby syndrome)</td></tr><tr><td style=\"white-space:nowrap\">WeaponType16<a name=\"nvdrs-coding-manual-cs-WeaponType16\"> </a></td><td>Motor Vehicle, including buses, motorcycles</td></tr><tr><td style=\"white-space:nowrap\">WeaponType17<a name=\"nvdrs-coding-manual-cs-WeaponType17\"> </a></td><td>Other transport vehicle, (e.g., trains, planes, boats)</td></tr><tr><td style=\"white-space:nowrap\">WeaponType18<a name=\"nvdrs-coding-manual-cs-WeaponType18\"> </a></td><td>Intentional neglect, (e.g., starving a baby or oneself)</td></tr><tr><td style=\"white-space:nowrap\">WeaponType19<a name=\"nvdrs-coding-manual-cs-WeaponType19\"> </a></td><td>Biological weapons</td></tr><tr><td style=\"white-space:nowrap\">WeaponType66<a name=\"nvdrs-coding-manual-cs-WeaponType66\"> </a></td><td>Other (e.g., Taser, electrocution, nail gun, exposure to environment/weather)</td></tr><tr><td style=\"white-space:nowrap\">FirearmType1<a name=\"nvdrs-coding-manual-cs-FirearmType1\"> </a></td><td>Submachine Gun</td></tr><tr><td style=\"white-space:nowrap\">FirearmType2<a name=\"nvdrs-coding-manual-cs-FirearmType2\"> </a></td><td>Handgun, Unknown Type</td></tr><tr><td style=\"white-space:nowrap\">FirearmType3<a name=\"nvdrs-coding-manual-cs-FirearmType3\"> </a></td><td>Handgun, Pistol- Bolt Action</td></tr><tr><td style=\"white-space:nowrap\">FirearmType4<a name=\"nvdrs-coding-manual-cs-FirearmType4\"> </a></td><td>Handgun, Pistol- Derringer</td></tr><tr><td style=\"white-space:nowrap\">FirearmType5<a name=\"nvdrs-coding-manual-cs-FirearmType5\"> </a></td><td>Handgun, Pistol- Single Shot</td></tr><tr><td style=\"white-space:nowrap\">FirearmType6<a name=\"nvdrs-coding-manual-cs-FirearmType6\"> </a></td><td>Handgun, Pistol- Semi-automatic</td></tr><tr><td style=\"white-space:nowrap\">FirearmType7<a name=\"nvdrs-coding-manual-cs-FirearmType7\"> </a></td><td>Handgun, Revolver</td></tr><tr><td style=\"white-space:nowrap\">FirearmType8<a name=\"nvdrs-coding-manual-cs-FirearmType8\"> </a></td><td>Rifle, Unknown Type</td></tr><tr><td style=\"white-space:nowrap\">FirearmType9<a name=\"nvdrs-coding-manual-cs-FirearmType9\"> </a></td><td>Rifle, Automatic</td></tr><tr><td style=\"white-space:nowrap\">FirearmType10<a name=\"nvdrs-coding-manual-cs-FirearmType10\"> </a></td><td>Rifle, Bolt Action</td></tr><tr><td style=\"white-space:nowrap\">FirearmType11<a name=\"nvdrs-coding-manual-cs-FirearmType11\"> </a></td><td>Rifle, Lever Action</td></tr><tr><td style=\"white-space:nowrap\">FirearmType12<a name=\"nvdrs-coding-manual-cs-FirearmType12\"> </a></td><td>Rifle, Pump Action</td></tr><tr><td style=\"white-space:nowrap\">FirearmType13<a name=\"nvdrs-coding-manual-cs-FirearmType13\"> </a></td><td>Rifle, Semi-automatic</td></tr><tr><td style=\"white-space:nowrap\">FirearmType14<a name=\"nvdrs-coding-manual-cs-FirearmType14\"> </a></td><td>Rifle, Single Shot</td></tr><tr><td style=\"white-space:nowrap\">FirearmType15<a name=\"nvdrs-coding-manual-cs-FirearmType15\"> </a></td><td>Rifle-Shotgun Combination</td></tr><tr><td style=\"white-space:nowrap\">FirearmType16<a name=\"nvdrs-coding-manual-cs-FirearmType16\"> </a></td><td>Shotgun, Unknown Type</td></tr><tr><td style=\"white-space:nowrap\">FirearmType17<a name=\"nvdrs-coding-manual-cs-FirearmType17\"> </a></td><td>Shotgun, Automatic</td></tr><tr><td style=\"white-space:nowrap\">FirearmType18<a name=\"nvdrs-coding-manual-cs-FirearmType18\"> </a></td><td>Shotgun, Bolt Action</td></tr><tr><td style=\"white-space:nowrap\">FirearmType19<a name=\"nvdrs-coding-manual-cs-FirearmType19\"> </a></td><td>Shotgun, Double Barrel (Over/Under, Side by Side)</td></tr><tr><td style=\"white-space:nowrap\">FirearmType20<a name=\"nvdrs-coding-manual-cs-FirearmType20\"> </a></td><td>Shotgun, Pump Action</td></tr><tr><td style=\"white-space:nowrap\">FirearmType21<a name=\"nvdrs-coding-manual-cs-FirearmType21\"> </a></td><td>Shotgun, Semi-automatic</td></tr><tr><td style=\"white-space:nowrap\">FirearmType22<a name=\"nvdrs-coding-manual-cs-FirearmType22\"> </a></td><td>Shotgun, Single Shot</td></tr><tr><td style=\"white-space:nowrap\">FirearmType23<a name=\"nvdrs-coding-manual-cs-FirearmType23\"> </a></td><td>Long gun, Unknown type</td></tr><tr><td style=\"white-space:nowrap\">FirearmType66<a name=\"nvdrs-coding-manual-cs-FirearmType66\"> </a></td><td>Other (e.g., handmade gun)</td></tr><tr><td style=\"white-space:nowrap\">GunOwner1<a name=\"nvdrs-coding-manual-cs-GunOwner1\"> </a></td><td>Shooter</td></tr><tr><td style=\"white-space:nowrap\">GunOwner2<a name=\"nvdrs-coding-manual-cs-GunOwner2\"> </a></td><td>Parent of shooter</td></tr><tr><td style=\"white-space:nowrap\">GunOwner3<a name=\"nvdrs-coding-manual-cs-GunOwner3\"> </a></td><td>Other family member of shooter</td></tr><tr><td style=\"white-space:nowrap\">GunOwner4<a name=\"nvdrs-coding-manual-cs-GunOwner4\"> </a></td><td>Spouse/Intimate partner of shooter</td></tr><tr><td style=\"white-space:nowrap\">GunOwner6<a name=\"nvdrs-coding-manual-cs-GunOwner6\"> </a></td><td>Friend/Acquaintance of shooter</td></tr><tr><td style=\"white-space:nowrap\">GunOwner7<a name=\"nvdrs-coding-manual-cs-GunOwner7\"> </a></td><td>Stranger to shooter</td></tr><tr><td style=\"white-space:nowrap\">GunOwner66<a name=\"nvdrs-coding-manual-cs-GunOwner66\"> </a></td><td>Other (specify in gun access narrative)</td></tr></table></div>"^^rdf:XMLLiteral
] ; #
fhir:url [ fhir:v "http://mortalityreporting.github.io/nvdrs-ig/CodeSystem/nvdrs-coding-manual-cs"^^xsd:anyURI] ; #
fhir:version [ fhir:v "0.3.0"] ; #
fhir:name [ fhir:v "NVDRSCodingManualCodes"] ; #
fhir:title [ fhir:v "NVDRS Coding Manual Codes"] ; #
fhir:status [ fhir:v "draft"] ; #
fhir:experimental [ fhir:v true] ; #
fhir:date [ fhir:v "2025-05-21T08:04:14+00:00"^^xsd:dateTime] ; #
fhir:publisher [ fhir:v "Georgia Tech Research Institute - ICL HEAT Division"] ; #
fhir:contact ( [
fhir:name [ fhir:v "Georgia Tech Research Institute - ICL HEAT Division" ] ;
( fhir:telecom [
fhir:system [ fhir:v "url" ] ;
fhir:value [ fhir:v "https://gtri.gatech.edu/" ] ] [
fhir:system [ fhir:v "email" ] ;
fhir:value [ fhir:v "nvdrs-ig@gtri.gatech.edu" ] ] )
] ) ; #
fhir:description [ fhir:v "Code system defined for use in the NVDRS IG artifacts based on the NVDRS Coding Manual."] ; #
fhir:jurisdiction ( [
( fhir:coding [
fhir:system [ fhir:v "urn:iso:std:iso:3166"^^xsd:anyURI ] ;
fhir:code [ fhir:v "US" ] ;
fhir:display [ fhir:v "United States of America" ] ] )
] ) ; #
fhir:caseSensitive [ fhir:v true] ; #
fhir:content [ fhir:v "complete"] ; #
fhir:count [ fhir:v "56"^^xsd:nonNegativeInteger] ; #
fhir:concept ( [
fhir:code [ fhir:v "WoundLocation0" ] ;
fhir:display [ fhir:v "Absent (not wounded)" ]
] [
fhir:code [ fhir:v "WoundLocation1" ] ;
fhir:display [ fhir:v "Present (wounded)" ]
] [
fhir:code [ fhir:v "WoundLocation8" ] ;
fhir:display [ fhir:v "Not applicable" ]
] [
fhir:code [ fhir:v "GangRelated0" ] ;
fhir:display [ fhir:v "No, Not available, Unknown" ]
] [
fhir:code [ fhir:v "GangRelated1" ] ;
fhir:display [ fhir:v "Yes, gang motivated" ]
] [
fhir:code [ fhir:v "GangRelated2" ] ;
fhir:display [ fhir:v "Yes, suspected gang member involvement" ]
] [
fhir:code [ fhir:v "GangRelated3" ] ;
fhir:display [ fhir:v "Yes, gang-related not otherwise specified" ]
] [
fhir:code [ fhir:v "GangRelated4" ] ;
fhir:display [ fhir:v "Organized crime including motorcycle gangs, mafia, and drug cartels" ]
] [
fhir:code [ fhir:v "WeaponType1" ] ;
fhir:display [ fhir:v "Firearm" ]
] [
fhir:code [ fhir:v "WeaponType5" ] ;
fhir:display [ fhir:v "Non-powder gun" ]
] [
fhir:code [ fhir:v "WeaponType6" ] ;
fhir:display [ fhir:v "Sharp instrument" ]
] [
fhir:code [ fhir:v "WeaponType7" ] ;
fhir:display [ fhir:v "Blunt instrument" ]
] [
fhir:code [ fhir:v "WeaponType8" ] ;
fhir:display [ fhir:v "Poisoning" ]
] [
fhir:code [ fhir:v "WeaponType9" ] ;
fhir:display [ fhir:v "Hanging, strangulation, suffocation" ]
] [
fhir:code [ fhir:v "WeaponType10" ] ;
fhir:display [ fhir:v "Personal weapons" ]
] [
fhir:code [ fhir:v "WeaponType11" ] ;
fhir:display [ fhir:v "Fall" ]
] [
fhir:code [ fhir:v "WeaponType12" ] ;
fhir:display [ fhir:v "Explosive" ]
] [
fhir:code [ fhir:v "WeaponType13" ] ;
fhir:display [ fhir:v "Drowning" ]
] [
fhir:code [ fhir:v "WeaponType14" ] ;
fhir:display [ fhir:v "Fire or burns" ]
] [
fhir:code [ fhir:v "WeaponType15" ] ;
fhir:display [ fhir:v "Shaking (e.g., shaken baby syndrome)" ]
] [
fhir:code [ fhir:v "WeaponType16" ] ;
fhir:display [ fhir:v "Motor Vehicle, including buses, motorcycles" ]
] [
fhir:code [ fhir:v "WeaponType17" ] ;
fhir:display [ fhir:v "Other transport vehicle, (e.g., trains, planes, boats)" ]
] [
fhir:code [ fhir:v "WeaponType18" ] ;
fhir:display [ fhir:v "Intentional neglect, (e.g., starving a baby or oneself)" ]
] [
fhir:code [ fhir:v "WeaponType19" ] ;
fhir:display [ fhir:v "Biological weapons" ]
] [
fhir:code [ fhir:v "WeaponType66" ] ;
fhir:display [ fhir:v "Other (e.g., Taser, electrocution, nail gun, exposure to environment/weather)" ]
] [
fhir:code [ fhir:v "FirearmType1" ] ;
fhir:display [ fhir:v "Submachine Gun" ]
] [
fhir:code [ fhir:v "FirearmType2" ] ;
fhir:display [ fhir:v "Handgun, Unknown Type" ]
] [
fhir:code [ fhir:v "FirearmType3" ] ;
fhir:display [ fhir:v "Handgun, Pistol- Bolt Action" ]
] [
fhir:code [ fhir:v "FirearmType4" ] ;
fhir:display [ fhir:v "Handgun, Pistol- Derringer" ]
] [
fhir:code [ fhir:v "FirearmType5" ] ;
fhir:display [ fhir:v "Handgun, Pistol- Single Shot" ]
] [
fhir:code [ fhir:v "FirearmType6" ] ;
fhir:display [ fhir:v "Handgun, Pistol- Semi-automatic" ]
] [
fhir:code [ fhir:v "FirearmType7" ] ;
fhir:display [ fhir:v "Handgun, Revolver" ]
] [
fhir:code [ fhir:v "FirearmType8" ] ;
fhir:display [ fhir:v "Rifle, Unknown Type" ]
] [
fhir:code [ fhir:v "FirearmType9" ] ;
fhir:display [ fhir:v "Rifle, Automatic" ]
] [
fhir:code [ fhir:v "FirearmType10" ] ;
fhir:display [ fhir:v "Rifle, Bolt Action" ]
] [
fhir:code [ fhir:v "FirearmType11" ] ;
fhir:display [ fhir:v "Rifle, Lever Action" ]
] [
fhir:code [ fhir:v "FirearmType12" ] ;
fhir:display [ fhir:v "Rifle, Pump Action" ]
] [
fhir:code [ fhir:v "FirearmType13" ] ;
fhir:display [ fhir:v "Rifle, Semi-automatic" ]
] [
fhir:code [ fhir:v "FirearmType14" ] ;
fhir:display [ fhir:v "Rifle, Single Shot" ]
] [
fhir:code [ fhir:v "FirearmType15" ] ;
fhir:display [ fhir:v "Rifle-Shotgun Combination" ]
] [
fhir:code [ fhir:v "FirearmType16" ] ;
fhir:display [ fhir:v "Shotgun, Unknown Type" ]
] [
fhir:code [ fhir:v "FirearmType17" ] ;
fhir:display [ fhir:v "Shotgun, Automatic" ]
] [
fhir:code [ fhir:v "FirearmType18" ] ;
fhir:display [ fhir:v "Shotgun, Bolt Action" ]
] [
fhir:code [ fhir:v "FirearmType19" ] ;
fhir:display [ fhir:v "Shotgun, Double Barrel (Over/Under, Side by Side)" ]
] [
fhir:code [ fhir:v "FirearmType20" ] ;
fhir:display [ fhir:v "Shotgun, Pump Action" ]
] [
fhir:code [ fhir:v "FirearmType21" ] ;
fhir:display [ fhir:v "Shotgun, Semi-automatic" ]
] [
fhir:code [ fhir:v "FirearmType22" ] ;
fhir:display [ fhir:v "Shotgun, Single Shot" ]
] [
fhir:code [ fhir:v "FirearmType23" ] ;
fhir:display [ fhir:v "Long gun, Unknown type" ]
] [
fhir:code [ fhir:v "FirearmType66" ] ;
fhir:display [ fhir:v "Other (e.g., handmade gun)" ]
] [
fhir:code [ fhir:v "GunOwner1" ] ;
fhir:display [ fhir:v "Shooter" ]
] [
fhir:code [ fhir:v "GunOwner2" ] ;
fhir:display [ fhir:v "Parent of shooter" ]
] [
fhir:code [ fhir:v "GunOwner3" ] ;
fhir:display [ fhir:v "Other family member of shooter" ]
] [
fhir:code [ fhir:v "GunOwner4" ] ;
fhir:display [ fhir:v "Spouse/Intimate partner of shooter" ]
] [
fhir:code [ fhir:v "GunOwner6" ] ;
fhir:display [ fhir:v "Friend/Acquaintance of shooter" ]
] [
fhir:code [ fhir:v "GunOwner7" ] ;
fhir:display [ fhir:v "Stranger to shooter" ]
] [
fhir:code [ fhir:v "GunOwner66" ] ;
fhir:display [ fhir:v "Other (specify in gun access narrative)" ]
] ) . #
IG © 2024+ Georgia Tech Research Institute - ICL HEAT Division. Package fhir.nvdrs#0.3.0 based on FHIR 4.0.1. Generated 2025-05-21
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